Updating Zarvot’s Main Menu

Screen Shot 2016-01-24 at 7.31.11 PM.png

Too fancy for my blood

I thought it was about time to update Zarvot’s main menu to make it look less crappy. I was heavily inspired by a lot of different games, but namely the mobile Hitman title. I absolutely adore how the developers made the game feel so physical! With light usage of Unity’s PBR system, it’s rather easy to create physically accurate lighting.

The great part is that I already made over 10 different “lighting schemes” that can interpolate to each other. I can then just trigger a random lighting scheme every time the game is started, for extra visual variety!

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